Job description

[What the role is]

Lecturer / Senior Lecturer (Makerspace+)

[What you will be working on]

Coaching and Mentorship

  • Provide technical guidance and mentorship to students, staff and start-ups on engineering-based projects/prototyping.
  • Foster creativity and critical thinking in a collaborative, inquiry-driven learning environment.
  • Assist learners in designing, prototyping, testing, and refining their projects.

Workshop Facilitation

  • Design and lead hands-on workshops related to mechanical engineering, electronics, CAD, robotics, or other relevant areas.
  • Support cross-disciplinary projects that combine engineering with art, design, or coding.

Makerspace Management

  • Ensure safe and effective use of tools and equipment (e.g. 3D printers, laser cutters, wood working machines, soldering stations).
  • Maintain, basic repair, and calibrate engineering tools and equipment.
  • Monitor inventory of materials and suggest procurement needs.

Industry Engagement and Curriculum Support

  • Work with faculty and staff to integrate engineering projects into existing courses and programs.
  • Contribute to curriculum development focused on engineering design thinking and iterative learning.
  • Engage in initiatives in technological research and innovation, industry projects and consultancy work, which includes leading functional teams/projects, training/mentoring junior staff, etc
  • Support outreach programs and events to engage the broader community in STEM and making.

[What we are looking for]

  • Relevant qualification in mechanical, electronics, mechatronics engineering or a related field with at least 5 years of professional work experience.
  • Hands-on experience with engineering tools and fabrication technologies (e.g., CAD software, microcontrollers, mechanical prototyping, additive/subtractive manufacturing).
  • Strong interpersonal and communication skills; ability to work with learners from diverse backgrounds and skill levels.
  • Commitment to safety in a makerspace environment
  • Familiarity with project-based learning or inquiry-based teaching approaches.
  • Comfort with programming and electronics (e.g., Arduino, Raspberry Pi, Python).
  • Working experience as an engineer or related field (coding and programming experience is a plus)
  • Experience working in a makerspace, innovation lab, educational setting or equivalent will be preferred.

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Job Summary

  • Published on: 07 May, 2026
  • Category: Education / Training
  • Vacancy: 1
  • Job type: Full Time
  • Salary:
  • Location: On site
  • Job Nature: Full Time

Company Details

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